Folia Support: Explore the vast power of 1.19 Folia with multithreading server performance! Integrated API allows other plugins add to BetterRTP with addons! Help translate the plugin into more languages on GitHub Portal Reloaded came out on Steam a couple of weeks ago and is free to download for anyone who owns Portal 2.Check out the addons plugin that adds some extra features such as portals, items and extra effects with BetterRTPAddons Even if you don’t have it yet, Portal 2 is €8 on Steam so it’s hardly going to break the bank. The basic premise of the game is identical to that of its predecessors. You are an anonymous Test Subject in the long-abandoned Aperture Science testing facility and you have been tasked with assessing the effects of the latest in Portal technology. This game gives you your normal Orange and Blue portals that allow you to pass from one area to another instantaneously, but this time you also get a rectangular Green portal. The Green portal doesn’t allow you to access a far-off area in the Testing Chamber, it allows you to travel 20 years forward (and backward) in time. Portal Reloaded literally adds another dimension to the series. Since this is a mod for Portal 2 the gameplay is essentially identical to the previous entries in the franchise. The only difference is the aforementioned Time Portal. You’ll be picking up weighted storage cubes to place them on switches, you’ll be destroying turrets (while they lament their fate) and you’ll be creating lots and lots of portals. The Time Portal is key to solving every puzzle and it brings with it a number of interesting twists on the standard layout of each chamber. For instance, some mechanisms or features of a particular chamber may be decayed or dysfunctional in the future, while they’re pristine and in perfect working order in the present. Likewise, the laws of causality will come into play and prohibit you from doing certain things with certain objects in some chambers. For instance, you can bring a cube or turret from the future to the present, but you can’t bring the same item from the present to the future. This would mean that the item ceased to exist in the present so couldn’t exist in the future. Suffice to say the standard gameplay and level design is here again and you’ll need to remember how to think with Portals in order to succeed. What are the visuals like? This is a potato battery a toy for children! And now she lives in it! #PORTAL RELOADED LEVEL 11 HOW TO# On the visual side, it’s business as usual too. Portal Reloaded doesn’t touch the old-school Aperture aesthetic, which is a nice touch, but it also doesn’t do anything to update the graphics at all. This is a good and a bad thing if you ask me. It’s great insofar as it allows basically anyone now to play. Portal 2, much like GLaDOS herself run on something not much more sophisticated than a potato. I remember being able to run Portal 2 on the laptop I used for college 8 years ago. That thing was hardly a dedicated gaming rig. However, it would have been nice to have seen some new particle effects or maybe some nicer lighting around the Portals you’ll be shooting all over the place. The Portal series has never really had much of an in-depth story, with most of the narrative basically revolving around trying to destroy various maniacal robots.
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